Industry experts weigh in on the potential of the tiered service, its advantages, and who Sony is hoping to attract.
The streaming powerhouse is expanding its offerings. Analyst Piers Harding-Rolls weighs in on the implications.
The rise of subscription services and pent-up demand for next-gen consoles negatively impacted digital sales over the holiday weekend.
The oft-rumored service from Amazon is officially unveiled. A pair of analysts weigh in on what it means for the cloud gaming sector, and if Luna has done enough to stand out from the pack.
Analyst Piers Harding-Rolls talks about the move, and why it makes sense for Microsoft’s next-gen roadmap.
The subscription service and cloud gaming figures heavily into Microsoft’s next-gen roadmap, according to analyst Piers Harding-Rolls.
Apple’s subscription gaming service frees devs to focus on fun while ignoring in-app purchase schemes. GameDaily speaks with three devs on the platform. (Pictured: Crossy Road Castle)
The ‘bring-your-own-games’ subscription service is a novel approach to cloud-based gaming, according to analyst Piers Harding-Rolls.
Fire Emblem Heroes is already its most lucrative mobile title, so Nintendo is aiming to further extend its lifespan.
Xbox Game Studios boss Matt Booty notes that Xbox Game Pass is freeing up developers to focus on their own creativity. [Updated]