By Steve Webb, Director, Facebook Audience Network
By Guillaume Larrieu, Manager, Facebook Audience Network
By Tom Bishop, Strategic Partner Manager, Facebook Audience Network
Manticore’s efforts to democratize game creation continues with the announcement of Perks, Core’s new economic engine.
Automated App Ads: Drive downloads at scale with a powerful automated solution In the highly-competitive landscape of online advertising, every ad needs to drive value. As gaming audiences become more diverse, it’s not just about who’s playing, but how and why they play as well. Ads should give players a flavor of what a game […]
Square Enix and IronSource talk to GameDaily about the new monetization method, and how successful it’s been for War of the Visions: Final Fantasy Brave Exvius.
Niko Partners analyst Daniel Ahmad talks to GameDaily about the diverse business landscape of the Asian games market.
Hewish talks to GameDaily about his experience, his ambitions for Xsolla, and how the company provides developers the tools to execute their vision.
Nintendo continues to experiment with its mobile offerings after big successes and recent stumbles.
Facebook’s director of EMEA publisher solutions weighs in on what the research says about monetization trends for in-game purchases.