The goal is to keep discussions about mental health in the games industry in the spotlight. Charity manager Sarah Sorrell talks to GameDaily about the initiative.
VP of Social Impact Kamini Tiwari talks to GameDaily about the company’s legacy and the leveraging the world’s most popular entertainment medium for good.
Organizer Michael Barryte talks about the event, and the strong community of indie developers and publishers who make it all possible.
The bundle benefits a number of charities in the greater New Orleans area.
AbleGamers COO Stephen Spohn talks to GameDaily about the milestone.
This year’s total surpasses 2020’s and proves fun and duty can live side by side.
The non-profit is looking for publishing partners to help raise funds and awareness.
Helmed by Super Evil Megacorp CEO Kristian Segerstrale, the initiative aims to leverage the games industry’s immense popularity to combat global warming.
The announcement came on last week’s National Adopt a Shelter Pet Day.
The organization raised $30 for charities in 2020, a year that has emphasized social injustices.