It would appear that the indie gold rush on Switch has officially begun, but Nintendo’s Doug Bowser says that the company keeps discoverability top of mind.
Michael Worosz, head of Private Division, explains how devs can pursue creative firepower and get away from org charts.
This has larger implications for the Chinese game industry that reaches beyond distribution, too.
Players worldwide are still eager to catch ’em all.
What is happening with Nintendo’s stock? Asif Khan explores the sell-off.
“My concern is that, looked at upside down, ‘We want to make games-as-a-service’ sort of misses the point,” said Take-Two’s CEO.
As Ubisoft embraces games-as-a-service as a broader part of their future release strategy, Bethesda doubles-down and reaffirms their dedication to single-player.
Despite being installed by more than double the audience of its rival, ‘PUBG’ can’t seem to entice its users to spend as much as ‘Fortnite’ players.
The Swedish indie developer and publishing group, Thunderful, has acquired Japanese-localization publisher, Rising Star Games, and appointed Ed Valiente as managing director.
Google, Microsoft, and Amazon are likely to control the future of gaming. EA and Ubisoft taking on cloud gaming is a fool’s errand.