Xbox continues its steady march towards being a service, rather than a mere hardware platform, by integrating first-party in-game rewards with streaming service, Mixer.
This marks the third publishing deal that Starbreeze has had to sell back to the developer in the pursuit of financial solvency.
Revenue generated by cloud services increased by 73 percent, Xbox software and services is up by 12 percent.
Software sales cruise along mightily, but a more reserved hardware sales estimate for 2019-2020 and confused hardware messaging shows that Nintendo is reacting to previous mistakes.
Sweeney tweeted that if Steam agrees to a 88/12 revenue share, in favor of developers, Epic would halt exclusives and consider putting its own games on their rival storefront.
The 18+ platform recently unveiled an Android Store that lets players access over 30 explicit mobile games. With 25 million registered users on Nutaku, and 23 percent of which on Android, Nutaku’s investment in mobile hints at a promising (and complicated) future for adult games on smartphone devices.
The end of the console generation is coming, shifting more emphasis from hardware to major releases.
Even though Disney’s CEO has said that the corporation’s interests are in licensing, the House of Mouse may be angling for a majority share of Nexon and its IP.
Contributors to the FB Alpha software, used to make Capcom’s classic arcade ROMs run more smoothly, are unhappy over its use in the commercial product.
Analyst firm, Niko Partners, has released a new report detailing how China goes about approving (and denying) video games for release on console, PC, and now mobile.