Fredrik Wester, Paradox’s former CEO, on why some developers cut deals with Epic, along with the realities of digital distribution.
Developers and Linux users have reason to be cautious after Ubuntu makes call to end support for 32-bit libraries.
The Pokémon Go developer is renaming Sensible Object to Niantic London, which will work on existing and new Niantic franchises.
The Shards of Infinity developer says her game, Cannon Brawl, is another victim of ‘cloning’ after it was entered into a contest judged in part by a member of DoubleJump.
A new report from IHS Markit shows a post-restriction Chinese mobile market beginning to make waves, but older titles still smother competition.
The publisher is leaning into its reliance on the six-year-old Payday franchise while selling off almost everything else to its name.
SEGA’s ‘Searchlight’ program proved a success at establishing a relationship between publisher and developer, and may point towards SEGA’s future strategy to combat weakened financial quarters.
Resident Evil 2, DMC5, and Monster Hunter World were Capcom’s software hat trick, but esports expansion into the west will play a big role for the upcoming fiscal year.
It’s a big move against grey market resellers, built on the idea of effectively wiping out keys as we know them.
The HTC Vive was never an exclusive partner to Valve, but it certainly played a major role in early SteamVR adoption. The release of the Valve Index raises some questions about the future of this relationship, and Vive’s next move is evident in free Viveport trial.