After a somewhat promising start to 2019’s fiscal year, Sega announced that it would be focusing on further growing its digital, mobile, and retail games offers in preparation for new ‘platforms and services.’
Simplicity Esports and Gaming Center announced its acquisition of PLAYlive Nation Inc., a gaming lounge franchise with nearly four dozen locations across the U.S. The move bridges esports closer with offline play between friends.
One year after dropping a lawsuit against Epic Games, PUBG Corporation’s Brian Corrigan claims Fortnite’s developer is ‘one of our best partners.’
Chinese publisher Tencent is well known as one of the top localizers for bringing western games into China’s growing games market. But a new report from Niko Partners reveals that Tencent also creating mobile titles for an international audience.
Battlefield 3 and Payday 2 developer David Goldfarb co-founded The Outsiders, which published a gameplay trailer for its upcoming game Darkborn in April. But Darkborn’s original publisher, Take-Two’s Private Division, is no longer working on the game.
Devotion developer Red Candle Games published a deeply apologetic note explaining that its game will remain unavailable ‘in the near term.’
Take This’ 2019 ‘State of the Industry’ study notes stress, unstable work conditions, and a lack of diversity are all major problems impacting games workers’ mental health.
Cuphead developer Studio MDHR announced on Twitter that its 1930s-inspired side-scrolling video game Cuphead will receive its own animated show, following other popular IPs like The Witcher.
A new Sensor Tower report reveals that gaming made up approximately $29.6 billion of mobile revenue during 2019’s first half, or approximately 75 percent of $39.7 billion total.
Nexon was an initial investor in the studio founded by Patrick Soderlund. Embark will now become a consolidated subsidiary of Nexon as the developer continues working on two ambitious future projects. (Photo credit: Christian Petersen/Getty Images)